Machinis Ludo Game Jam
Saturday, January 26, 2013
Michael: Toroidal Rendering
Toroidal rendering works for the most part, though I need to tweak my culling to be correct and optimize the rendering for regular object and projectiles. I'll tweak that a bit now, but next up is the minimap. That'll be a design challenge.
1 comment:
Unknown
January 26, 2013 at 2:55 PM
Looks like your game exists in the world of Alice.
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Looks like your game exists in the world of Alice.
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