Saturday, January 26, 2013

Michael: Multiplayer

Multiplayer on the same screen. I will be forking my game at some point to flesh out an asymmetrical version, where player 2 has to play like this, from player 1's perspective, but in return gets a stronger craft.

2 comments:

  1. That seems really hard (to play)...why not just do the splitscreen like you proposed?

    You've inspired me to try and abstract all of my "player" code into "player[p]" to add splitscreen to my own game.

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  2. I am going to do splitscreen. The awful one camera idea is just something I've determined is weird enough to play around with on my own time after the jam.

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