Saturday, January 17, 2015

[PhD] Mind Crush: Complete!

I'm happy to report that my game is done! I have implemented everything I wanted to during the Jam, and I am very pleased with the result. The final version is online and can be played here. For those who have already tried my earlier versions, there's isn't any new content. Just a few UI updates and bug fixes.

The title is an obvious jab at the popular "Candy Crush" family of games, but I think my version is far more challenging and interesting, and will force you to think in ways you're not accustomed to. In the future I'd love to add a little more content and publish this game on mobile devices (where it was meant to played!) For now, I have to stop because I must implement Tetris using OpenGL by Thursday for my Graphics class.

Thanks again everyone! Looking forward to the next Game Jam!

- Philippe Demontigny

1 comment: