I'm kicking off with Castles & Catacombs with my three-person team of two child designers (neither is me) and one adult programmer/artist/musician (that's me). I'll work from home today and the lab tomorrow. First on today's feature list is the World Map mode, which includes:
- Navigable world map
- World map -> Character Selection Screen
- Exit point from game scene to the World Map
- Pause Menu
I'm planning to use the characters' mounts to mark the world map exit point. I drew some mounts last night, from left to right: Crefftwyr's pony, d'Arc's horse, Stahl's warhorse:
I still need to figure out what the druid and faerie's mounts are (maybe a stag and a bird?) and to draw the characters mounted, but that isn't going to be the hard part of implementing the world map.
No comments:
Post a Comment