Good luck to everyone with your cooperative ARPG heist games!
- Work in short sprints
- Focus on mechanics first
- Start small and playable, and then add features
- Post regularly to this blog with screenshots of your progress, photos of your environment and notes, and inspiration
- Feel free to post to the blog with questions (about OpenHeist, Git, C++, G3D)
- Keep your build working (compiling) at all times
- Use report() instead of assert if there's a way to recover from the error
- Remember to look at the visual studio console for report() messages
OpenHeist:
- The detailed change log is here
- Morgan will post about major new features or API changes on this blog
- Submit Git Pull Requests or e-mail Morgan to merge your code into the trunk
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